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Post by Frederick the Great on Jul 31, 2018 17:55:55 GMT
I've been planning on making a game based on the Great Eastern Crisis where the Ottoman Empire in 1877 is on an all-out war against the Serbs, Bosniaks, Montenegrins, Albanians, Bulgars and Romania (who are fighting for independence). These nations are being supplied by Austria and Russia (for their shared hatred of Turkey) and possibly by even Greece. There is room for diplomacy as well. Now, I'm unsure on two things, which are the reasons for making this thread. 1) Should the Ottoman Empire be an NPC or not? 2) What role do Austria and Russia play? Because if they join the war the Turks will be dead in no time and it'll start a world war. More on the Great Eastern Crisis: en.m.wikipedia.org/wiki/Great_Eastern_Crisis
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Post by Santa Anna on Jul 31, 2018 18:46:40 GMT
1. I'd say yes, just so it's not one player as the Ottomans vs everyone else.
2. Having them play any active role would be OP against the Ottomans no matter what, so I have no idea what they should do.
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Post by tpc on Aug 1, 2018 5:54:26 GMT
1. Playable nation. 2. Playable nations.
I recommend against starting in the middle of a war. Geopolitics, eternal allies, perpetual enemies, and such. The Balkan nations may prove valuable allies in overturning the A-R-T deadlock.
If you insist on starting in medias res: 1. GMPC 2. Don't put them in.
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Post by Frederick the Great on Aug 1, 2018 13:57:33 GMT
I'll wait for another day in case anyone else wants to weigh in on this, so far I like both the solutions but I want to hear a bit more before I go on with further developing the game.
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Post by Tolbethessar on Aug 2, 2018 12:55:45 GMT
IMO, I would advise that the major powers would be NPCs that reacts to the players' various activities. There's a lot more of things a GM can decide to provide in the RP to help the enjoyment of the players, like increasing or decreasing the difficulty if necessary, for example.
If Ottoman Empire or others are occupied by a player in the role, it would limit the amount of management the GM would be able to use without ending up looking like blatant manipulation being forced upon the player ("Sorry but you must do this, etc") to keep the scenario on the rails.
Plus we have barely a dozen people available and only 5 players are in my Diplomacy game so the player pool is fairly limited, either at that amount or even more than just those 5.
Just pointing two things out in favor of using NPCs here.
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Post by Frederick the Great on Aug 2, 2018 14:23:39 GMT
How about removing Austria and Russia to keep the playing field levelled? Then, the Ottomans would have some serious competition but it wouldn't spiral out into a world war? The GM could throw in random events to balance the game as is tradition.
What I'm trying to say is, what if we just remove Austria and Russia from the equation, the rebels get their funding and training and munitions from someone, but we pretend to not know who that someone is?
EDIT:
Also I was thinking of starting the game in 1874 or 1873 because the war started in 1875, this'll give the players some time to get ready, make alliances and negotiations and whatnot.
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Post by alkania on Aug 2, 2018 15:16:33 GMT
1. I would be in favour of keeping the Turks as an NPC or being partially controlled by the GM. 2. I agree with Napoleons idea above but Greece could be involved if there are enough people.
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Post by Tolbethessar on Aug 2, 2018 17:26:46 GMT
1. I would be in favour of keeping the Turks as an NPC or being partially controlled by the GM. 2. I agree with Napoleons idea above but Greece could be involved if there are enough people. If Frederick the Great doesn't mind, I will post the list he gave me earlier. It might be obsolete and not updated in whatever modifications he made lately. The nations taking part in this conflict would be (minus the three big empires (or the Big Three for short)):
Albania Bosnia Bulgaria Macedonia Montenegro Kosovo (might be removed) Romania Serbia Greece (already independent) So yeah, Alkania, he's probably going to include Greece as a playable nation.
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Post by Frederick the Great on Aug 2, 2018 18:03:12 GMT
1. I would be in favour of keeping the Turks as an NPC or being partially controlled by the GM. 2. I agree with Napoleons idea above but Greece could be involved if there are enough people. If Frederick the Great doesn't mind, I will post the list he gave me earlier. It might be obsolete and not updated in whatever modifications he made lately. The nations taking part in this conflict would be (minus the three big empires (or the Big Three for short)):
Albania Bosnia Bulgaria Macedonia Montenegro Kosovo (might be removed) Romania Serbia Greece (already independent) So yeah, Alkania, he's probably going to include Greece as a playable nation. if there are enough players I wouldn't have any problem adding Greece to the game
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Post by Tolbethessar on Aug 2, 2018 19:01:42 GMT
How about removing Austria and Russia to keep the playing field levelled? Then, the Ottomans would have some serious competition but it wouldn't spiral out into a world war? The GM could throw in random events to balance the game as is tradition. What I'm trying to say is, what if we just remove Austria and Russia from the equation, the rebels get their funding and training and munitions from someone, but we pretend to not know who that someone is? EDIT: Also I was thinking of starting the game in 1874 or 1873 because the war started in 1875, this'll give the players some time to get ready, make alliances and negotiations and whatnot. What if there's secret organizations that's backing the rebels (or even being the rebels themselves also functioning in secrecy). Some of them probably prefer less aggressive behaviors, and some of them probably prefer more zeal in rebellious spirit. Not exactly predictable. I suppose it depends on the backers like high-level officials plotting and scheming in the dark corridors. Ooh or even those secret organizations are in turn funded by another secret organization. Illuminati confirmed! And this is where Transfermium comes in with a joke about the organization behind the organization behind the organization. Probably reptilians disguised as humans or something lol.
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Post by Transfermium on Aug 3, 2018 9:23:25 GMT
How about removing Austria and Russia to keep the playing field levelled? Then, the Ottomans would have some serious competition but it wouldn't spiral out into a world war? The GM could throw in random events to balance the game as is tradition. What I'm trying to say is, what if we just remove Austria and Russia from the equation, the rebels get their funding and training and munitions from someone, but we pretend to not know who that someone is? EDIT: Also I was thinking of starting the game in 1874 or 1873 because the war started in 1875, this'll give the players some time to get ready, make alliances and negotiations and whatnot. What if there's secret organizations that's backing the rebels (or even being the rebels themselves also functioning in secrecy). Some of them probably prefer less aggressive behaviors, and some of them probably prefer more zeal in rebellious spirit. Not exactly predictable. I suppose it depends on the backers like high-level officials plotting and scheming in the dark corridors. Ooh or even those secret organizations are in turn funded by another secret organization. Illuminati confirmed! And this is where Transfermium comes in with a joke about the organization behind the organization behind the organization. Probably reptilians disguised as humans or something lol. Look. The Illuminati are a false front, just like QasimAnon over in Kostantiniyye sprouting his false flag theories about the Kanûn-u Esâsî being a plot by Abdul Hamid II to discredit the Young Turks. Both sides are paid by Helena Blavatsky and her Theosophists, who seeks to divide and conquer the various Balkan nations and summon their false gods, the Mahatmas, in Belgrade. /s
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Post by tpc on Aug 31, 2018 12:36:21 GMT
So, have you chosen already?
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Post by Frederick the Great on Aug 31, 2018 20:27:49 GMT
Dang,I totally forgot that this thing exists between my exams and Eid and all
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Post by Tolbethessar on Aug 31, 2018 23:05:34 GMT
Dang,I totally forgot that this thing exists between my exams and Eid and all Hope you're alright with all of that. Ideally, for a RP, it's always better to overprepare than to underprepare as it's not hard to eliminate a feature that doesn't work, but takes more work to fill in a gap. So if there's anything any of us can do for you, do call out for help, please? I'm sure tpc and Transfermium agrees.
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Post by Tolbethessar on Sept 8, 2018 1:50:35 GMT
Frederick the Great, Just throwing something in here, do you have some random events planned for various years like 1877, 1878, 1879...? It's pretty helpful also to consider transforming a feature into events (or changing a minor event into a feature for the whole game).
Separate question: I feel like yearly turns might not be the best way to play this RP, what if we do smaller turns? So it's easier for people to post (including myself) bit by bit instead of trying to puke a massive wall of text to account for an entire year into a blah,blah,blah post. Say... 3 months? like Spring, Summer, Fall, Winter, or maybe monthly instead? On second thought, monthly might be a bit too short (but on third thought, it might work...) I don't know, man. lol
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